OK, I tried it out. First thing I did was type a website into the big bar at the top and got an upsell modal for an AI thing... I get the need to make money but this was not a good first experience for me
Sorry! This is a bad ranking of our search bar and "Ask Muddy" should not always be the first suggestion. Fixing this in our next update.
If you hit any of the other results, it will open the site for you
Compared to Arc -- Muddy is focused on making getting things done together better rather than infinite customization. It's a different set of tradeoffs but with a similar rethinking of the browsing experience.
That was a lot of bullet points, but doing more communication asynchronously is good. I have a small company so it’s obviously easy mode, but we got rid of slack and it’s been great.
Basecamp isn’t necessary though, Github discussions is a very decent answer for forums and discussions. It feels like things that go on in discussions are much more permanent and searchable, and can be tied to tickets, etc
I am curious how getting rid of Slack at a small company plays out in practice. Do people now just text each other on their personal phones? Or do they send emails to each other many times a day? How does someone ask "Hey, are you still coming to this meeting?"
I don't know why you've put lots of question marks, surely this is completely understandable. The whole point of this was that real chess was too big and complex, hence this dramatically smaller simpler version. There's no bishops in the start position so there's absolutely no way they'd bother implementing the bishop underpromotion corner case.
Amusingly enough Rybka, the top engine for many years comparatively recently didn't implement bishop underpromotion either. For a much different reason. The programmer chose a not so great low level bit representation convention that forbid representing this case. He refused to fix the error because it would be too much work for the more-or-less non-existent situations where promoting to a bishop is the best move.
I'm at work so I'm not going to try and do some experiments, but my guess at relative frequency of (under)promotion being the best move (Queen = 1) is something like;
Knight 1e-3
Rook 1e-5
Bishop 1e-7
A complicating factor in measuring this is that often a rook serves just as well as a queen, the opponent is going to capture immediately anyway, so players sometimes underpromote to a rook just for the fun factor. My number is more meant to represent cases where underpromotion really is the best move. Knight underpromotion is by far the most important, because a knight can do things a Queen can't, most typically give check to keep a combination going without giving the opponent an opportunity to play an active move. Rook and Bishop underpromotions can only be advantageous when they simultaneously avoid stalemate and keep a winning advantage. This is much more likely with a rook, for example in the famous Saavedra position, perhaps the most famous chess problem of all (it featured as decoration on our wedding cake :).
It is extremely rare. I saw an example involving Fabiano Caruana(current world #2)[1] and he was visibly excited in the post-match interview and said that's the first time in his whole career (which is thousands and possibly tens of thousands of games especially if you consider online etc) that he had done it.
Edit to add: Here's the game. It was Caruana vs Robson 2021 and occurred in the 7th round of the USCF championship. Fabi's final move was to promote to bishop at which point Ray Robson resigned https://lichess.org/study/embed/iLDop9iy/wCdsPJJI He did it for style points- a queen would have been just fine in that position.
This rule is required because "as in chess", a pawn may promote to bishop.
If you only remove the bishops from the starting position, then the rules of chess still allow bishops to come in later in the game (through a promotion).
I am assuming they did not have enough memory to hold the rules of bishops, and therefore decided to completely remove them from the set of possible pieces. They allow rooks and knights promotion because these pieces are in the set of initial pieces: their rules are already implemented.
We recently replaced slack on our team with Github discussions and phone calls/texts for really timely P0 type stuff.
This seems like a similar idea with a nicer UI. I don’t really see a huge upside on the “feed” aspect, but this would probably be an improvement over slack.
After getting rid of slack I feel this huge weight lifted off me, and there are far fewer distractions for stupid shitposts and little status updates that frankly just aren’t important to look at more than once a day.
Is this using canvas graphics? I don't think I've ever seen that before for a modern web app. Reminds me of the Mac OS 9 in the browser demo. Can we get SnapCode running in there?
Yes, every window is a canvas. All painting is done with an adapter so it uses DOM painting in the browser and Java Swing Graphics2D painting on the desktop. It's pretty much pixel perfect identical though.
Just saw a demo of this last week. The most exciting use case was when multiple tags “programs” composed. For example, one program measures a value, passes that to one that accumulates values, and another that plots.
I think there is a very cool version of this where the primitives are simpler and easier to compose (the composition demo I saw was a bit difficult to pull off). Then, rather than program the purpose of individual tags, you can create programs physically on the table