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It's definitely chip muffin. I have no patience for those heretics up the road with their chip barms.

Hahaha. Chip butty

Extra vinegar please, I want my muffin drenched.

Which is exactly the problem. All the folks in charge care about is money. Money has absolutely nothing to do with whether a game is fun to play or not.

An eternal curse on the houses of anyone involved with these AIs.


Money has to do with whether you can make the game. Games are regularly funded by many non-profit options such as co-ops or grants, etc. Developers are free to make games however they want.

Don’t you make more money if the game is fun to play? (People buy the game)

A huge marketing budget can push a mediocre game far further than a really good indie game that doesn't get lucky with youtube.

... which is why it was, and still is, common economic knowledge that the government must control marketplaces. Meaning the physical areas where trading is taking place.

We've been through this rodeo before you know. Private ownership of markets, with the obvious result monopoly abuses. Hell we've had private money and that was a total disaster too. And now we have VISA as opposed to government controlled payments.

But then people stopped caring about that. With abuse upon abuse the result. Because it's not like this result, that only by buying a prominent position on a marketplace you can have success as a seller is only the case online. This is very much true in meatspace as well.

And now almost everything you can buy is effectively through a privately owned (semi-)monopoly rather than a marketplace. From supermarkets to app stores.

Addendum: and then governments must NOT let anyone, not even other governments, force "whoever pays most" rules (like the EU is forcing through in Europe)


No.

100% not. To equate fun to play to people buying the game is 100% not how you should say making more money is more people buying the game. Money is money. If the game is mediocre but it is fun enough, it can get more money than a game that is more fun but doesn't have as many opportunities to spend.

This is why things like dark patterns exist that try to get you to spend money through FOMO and other mechanisms like loot boxes.

You can argue that all of these things are people having "fun," but I wouldn't define that as fun to play.

Finally, none of these necessitate people buying the game, but rather spending money in the game. Usually, it's free games where people buy a secondary currency to spend on virtual items. Mobile apps, for example, are huge with this.

So the real answer to your question on multiple grounds is no.

Edit: Now, I will give you that people do have to make a choice, but that's like saying that gambling addiction is not real and it's a choice, or drug addiction is real and it's a choice. The reason for alcoholism and Alcoholics Anonymous is bogus because it's just a choice, but it would be dangerous to classify it as just a choice.


Not necessarily. Some of the most profitable games out there are not very fun to play, but they have their monetization strategy nailed down.

People laughed at Blizzard when it came out with the mobile game Diablo Immortal, and I've never heard it listed among Blizzard's best games, but Diablo Immortal was one of, if not the, best earners the company ever made.


yes, I saw that and hit back in a second.


It's more of a story about a character that is sentient than an actual sentient character.


Police work is supposed to be difficult.


What's with this current trend of grouping GenX with Boomers? I am GenX and the difference between us and Boomers is wild. My GenX friends are on here. Boomers I know are afraid of self-checkout machines.


Zoomers don't know the difference. They don't know much (because we destroyed the schools and the media right before whey were born.) They have no idea if there's any difference between the 70s and the 40s.

But to be fair, when I was 19 everybody over 30 was basically the same kind of old to me. Also boomers are the most childish generation in history, and attempt to hide amongst Xers.

The weird thing is that they think that Millennials created their culture. Xers created their culture. Millennials were raised on Disney and N'SYNC.


> we destroyed the schools and the media right before whey were born

Hey, leave me out of this!


Imagine a program that generates the digits of pi, one after the other and stops when it is finished. A general purpose program analysing this program to decide if it stops or not would have to know about pi. And about every other possible algorithm.


This is a brilliant explanation thank you.


That’s a lot of brands. You might have to buy a chicken.


So far I've always been able to find alternatives at the store, although they are usually more expensive. If I'm willing to go on a bit of a drive there are farms that sell eggs directly. I've been meaning to look into them. One of my relatives found a really cool farm not far from her where you can actually see the chickens walking around so you know they are healthy looking and not locked in a cage they can't move in. The whole thing is based on the honor system too, she just take whatever she needs from a fridge, and leaves cash in a little box.


I get really bad motion sickness, I tried reading hacker news in the car with these on when the feature first appeared. It didn't help.


The recent post on ripping DVDs reminded me of the DeCSS prime number. Fascinating topic to think about.


this goes somewhat further, if you consider binary representation as a very large number. any digital image, or audio is fundamentally a very large binary number, so any such representation of illegal action, is an illegal number, that can be used to manufacture offending media.


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