> Mr. Forstall also recently sent some members of Apple's iOS software team an email saying he felt the group wasn't working on enough big ideas in mobile software
But whose fault would that be, if not his? Wouldn't it be the job of the head of iOS development to identify the ideas worth pursuing and setting the teams/projects/schedules accordingly?
If the guy ostensibly setting the feature list sends out an email saying "you guys aren't making the right stuff" ... how can you parse that in a way other than "asshole"/"not taking responsibility"?
Or does Apple have an internal project structure more along the lines of Valve?
He had that right.