I got my dev kit last fall and had high expectations. I was somewhat disappointed in it. No doubt it's awesome tech, but it is true dev hardware; the screen is very pixelated and the software is buggy. I got sick almost immediately, and the nausea and disorientation lasted for almost 24 hours. I expected to play Oculus games for all weekend when I got it, and ended up using it very sparsely. All in all I've probably not spent any more than 2 hours in the Rift.
It's a cool, mind-expanding demo that shows how VR is the future, and of course sufficient if you're developing a game that depends on it, but it's not quite the experience many developers will expect. I'm glad they're iterating.
It's a cool, mind-expanding demo that shows how VR is the future, and of course sufficient if you're developing a game that depends on it, but it's not quite the experience many developers will expect. I'm glad they're iterating.